Arcnus Magicus, Sitcom Wars, Deuxterra, Rathaspar and all materials herein are Copyright Arcnus Magicus 1990;2006. All Rights Reserved.
Deuxterra is within the golden age of the mortal races. Though technology levels and societies varies across the world, much is still new to even the longest lived of the mortal races. Deuxterra characters will be laying the foundations for the world and the ages that follow. Today’s magic items researched and designed by those of the Golden Age become tomorrow’s artifacts. To reflect just how much divine might flows through the lowliest hero during the Golden Age many races have been enhanced beyond the D&D norm, though as generations pass into the ages so too will divine favor gradually diminish among the mortals.
Players begin as champions and will eventually walk as legends, or perhaps enter the divine cosmology in their own right. The deeds of heroes and villains alike during the Golden Age of Deuxterra will become the benchmarks by whom all are judged in the future. Few ancient treasures and ruins remain as a legacy from the One Race, though someday the many races might come to understand that they are a living legacy unto them.