1.        Emmery Castle; Unofficial capitol of Melan, ruled by King Jerrold Burnaby who won the kingdom in a card game. The new king has ruled
for 3 seasons, allowing the barons and guild leaders of Melan to conduct all real business. Burnaby is a drunkard, womanizer and compulsive
gambler.

2.        Estate of Lord Fredrick Gunther; he is a beloved paladin and Knight of Melan. His wife was brutally killed either during or following
childbirth. Rumors around town suggest his wife was carrying another man’s child as Lord Gunther is an older man and has never produced
an heir until now. The “baby” was either taken or disappeared via its own means.

3.        Kimbel Hall; residence of the famed Halfling Paladins of Melan and the central police force for the city of Emmery.

4.        Frimacher Estate; residence of Baroness Eliea VonBerg Frimacher, her three sons and daughter Celeste the reluctant heir to the
VonBerg and Frimacher families.

5.        Wyndminster Estate; former residence of the legendary self-made nobleman and sea captain Saemon Wyndminster. Upon his
disappearance at sea the family fell upon troubled times, occasionally attributed to the “Curse of the Bethany Idol,” an artifact the captain
recovered from a supposed ghost ship. The estate is run by Saemon’s youngest daughter, a devout priestess of Soleame, who has
transformed the property into an abbey and poorhouse. The artifact was stolen by thieves some five years ago, and is believed to remain near or
within the city according to auguries.

6.        Temple of Ulaed, the god of Trade and Fortunes. A small market place with space for rent on a weekly or daily basis is in the front of the
property. Halfling and Human priests devoutly serve Ulaed here while selling wares and offering sound financial advice for a price. Market
speculators and guild masters are the most common patrons of the temple.

7.        Moncraif Estate; The Moncraif family has estates all over the lands of Gorin, rarely visiting this one since the new king has taken the
throne. Only servants and guards presently occupy the house. According to local legend the estate is haunted by no less than 4 ghosts, all
members of the Moncraif household who died under mysterious or bloody circumstances over the 300 years since the house was built. No one
really believes this tale, except perhaps the absent Moncraif’s.

8.         The Vixen and Vale, a seedy tavern with exotic dancers who perform nude or semi nude. This 3-story establishment has 6 rooms for rent
above the main floor, though it is so loud and rough inside few travelers actually chose to stay there. The Vixen and Vale is a front for the Spiders
Six, one of 3 powerful thieves’ guilds given sanction to operate as “legitimate and taxable operations,” within the city.

9.        Caldwell and Miriam’s Inn; this is an upscale inn and tavern suitable for all but the most stuffed of shirts among the nobility. Sons and
Daughters of noble families within the city often come here to retreat from the rigors of daily life when “slumming” just will not do.

10.        Elcin Apothecary and Herbs; The aged and deeply in love couple of Mathias and Amanda Elcin run this renowned herbal shop where
they provide medical and midwife services. Mathias has traveled across oceans and many foreign lands to learn all he could of the healing arts,
herbs and to a lesser degree alchemy.

11.        Artimus Barterman’s Curios; this unorganized store contains a varied collection of antiques ranging from armor and weapons, jewelry
and art, to splendid inventions sure to delight or amaze.     

12.        Tome and Scroll; a wonderful source of materials for the aspiring mage or the most practiced wizard. Paper, parchment and vellum are
available at more than reasonable prices. Inks from the mundane to exotic are available as well. A small collection of history, grammar, and
mathematics books may be rented for a fair sum.

13.        Firehouse King’s Brigade

14.        Alun’s Forge; the forge is renowned for producing fine Blue Steel Armor and Weapons, though the smiths employed by Alun spend
much of their time repairing ceremonial armor and weapons, or making simple household and farming needs.  

15.        Alun Bristol’s Armory and Tack; now nearly blind and fighting consumption, Alun Bristol is an imposing human, almost seven feet tall
and 300 pounds. He manages the store front these days, spinning yarns about his many adventures.

16.        Lady Alagale Penury’s home; she is the 25-year-old wife of the late Harris Penury, a beloved cleric devoted to the warrior god Guerruan.
He was slain while searching for the Bethany Idol and his friend Saemon Wyndminster. Lady Alagale is not of sound mind since her husbands
corpse was found rotting in an ally within the Warrens. She believes her late husband communicates with her by tapping on the glass of her
bedroom window pane late at night. She refuses to sleep, hoping to receive a message from her beloved.

17.        Kalgery, Ross & Bers LTD. Lawyer, Moneychanger and Futures Marketer; this firm protects the occasional nobleman or woman in
trouble with the law, provides high interest loans and controls much of the city economy. Capable of ruining any honest business with a word
and a nod, this firm is feared even by the king. Bers is rumored to have ties with the Delagea Crime Family.

18.        Knight Away; A commoner’s inn and tavern with excellent though affordable food and drink though less than perfect or secure room
accommodations. Frequently hit by thieves in the past, though a deputized ranger who has taken residence within the inn has somehow
apparently caused these incidents to stop.

19.        Magus Arcana Librum; a private residence that doubles as a library for mages who have paid the requisite 20 Guils (20 gp) a month for
access, and donated an uncommon magical text or a unique spell to the library.  

20.        Kalgery Ross & Bers LTD. Lawyer, Moneychanger and Futures Marketer

21.        The Gully; Common housing and small store fronts are crammed haphazardly into this small road less district. Alleys just wide enough
for a cart or a single horse and rider frequently dead end, making perfect traps for thieves and unfortunate travelers lost in this district.

22.        Fairground and Terasoli Trade Camp.

23.        The Warrens; as if the Gully were not bad enough, the Warrens are home to many Rat Gnomes, drifters, homeless, and thugs. The
homes here were largely burned down during a massive fire 10 years ago, only decaying husks remain. The police force will not usually enter
the Warrens after dusk. The entire area is said to be haunted, though if these spooks are undead or thieves preying on the fears of the gullible
has yet to be discovered.

24.        New Life; this is a shelter for the homeless recently purchased and refaced by clerics of a god brought here from a foreign land.

25.        Home of Guilen Hornsbury, the supposed master of the Spider Six.
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